using System; using Chernobyl.Event; using Chernobyl.Mathematics.Vectors; namespace Chernobyl.Mathematics.Mechanics { /// /// A mechanism that can be moved in positive or negative direction on 3 /// dimensions (X, Y, and Z). /// public interface IAxis3D : IAxis2D { /// /// The Z axis of the 3 dimensions of this mechanism. /// IAxis Z { get; } /// /// The (X, Y, Z) position of the mechanism. /// Vector3 Xyz { get; } /// /// Invoked when this control moves in either the X, Y, Z or all three /// directions. /// new event EventHandler> OnMove; } }